Stella Marina
A big anomaly has been detected, and your pod has been issued for investigation.
In this game project I was the Project Lead as well as Programmer. I was responsible for the Level Design Tools and the Programmer Workflow.
Stella Marina was created in 7 weeks by the Apothians at The Game Assembly, Stockholm.
Apothians | |
---|---|
John Atterstig | Graphics |
Johanna Liw | Graphics |
Felix Rahm | Graphics |
Gustav Svensson | Graphics |
Vilgot Larsson | Level Design |
Dennis Lundin | Level Design |
Winnie (@thuswinnie) | Music & Sound Design |
Finni | Sound Design & Music |
David Falck | Music & Programming |
Simon Blass | Programming |
Oskar Emanuelsson | Programming |
Benjamin Glodeck | Programming |
Tomas Granlund | Programming & Project Lead |
Gustav Melander | Programming |
The map editor Tiled was used for the project.