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Stella Marina

A big anomaly has been detected, and your pod has been issued for investigation.

In this game project I was the Project Lead as well as Programmer. I was responsible for the Level Design Tools and the Programmer Workflow.

Stella Marina was created in 7 weeks by the Apothians at The Game Assembly, Stockholm.

Apothians
John AtterstigGraphics
Johanna LiwGraphics
Felix RahmGraphics
Gustav SvenssonGraphics
Vilgot LarssonLevel Design
Dennis LundinLevel Design
Winnie (@thuswinnie)Music & Sound Design
FinniSound Design & Music
David FalckMusic & Programming
Simon BlassProgramming
Oskar EmanuelssonProgramming
Benjamin GlodeckProgramming
Tomas GranlundProgramming & Project Lead
Gustav MelanderProgramming

The map editor Tiled was used for the project.